------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ##### #...# ############ #.<.# #.+..././/0# #...# #.####.//0=# ##(## #.# #.=///# #...# #########.# #[.(@=# ##.## #.........# ####### .# #...# #.############ .##. ##.## #.# #........# .... #...# #.######.############.# ##.## #...# #....##........# #...# ###.# #.##.##.####.########.## #.####.##.##.## #.##.......# #......##.....# #.##.####### #################.##.# #.......# ######### Miserere St:12 Le:20 Wi:14 Dx:25 To: 8 Ch:10 Ap: 5 Ma:15 Pe:20 L+ DV/PV: 61/21 H: -17(109) P: 56(56) Exp: 19/456891 DFG A: 2 Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Miserere Race: male High Elf Class: Archer Eye color: light blue Hair color: black Complexion: light Height: 6'6" Weight: 3 pounds Age: 202 (grown-up) Star sign: Candle Birthday: 24/Candle (day 294 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become an Archer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1608 stones Carrying capacity: 1200 stones Head : blessed helm of teleportation [+0, +1] [50s] Neck : uncursed amulet of light [3s] Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Girdle : uncursed eternium girdle [+0, +4] [12s] Cloak : uncursed cloak of adornment [+0, +1] {Ap+5} [40s] Right Hand : blessed sword of sharpness (-1, 4d8+2) [35s] Left Hand : uncursed medium crystal shield (+1) [+9, +4] [160s] Right Ring : blessed ring of the High Kings [+2, +3] [1s] Left Ring : blessed ring of stun resistance [1s] Bracers : - Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed seven league boots [+1, +0] [30s] Missile weapon: blessed long bow of hunting (+6, +3) [30s] Missiles : bundle of 2 uncursed arrows (+0, 1d6) [4s] Tool : uncursed holy symbol [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1167 stones Carrying capacity: 1200 stones Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+0, +1] [15s] Necklaces (''') blessed amulet of order [3s] uncursed amulet of health [3s] uncursed amulet of greed [3s] blessed amulet of balance [3s] uncursed amulet of death ray resistance [7s] uncursed ankh [3s] uncursed amulet of luck [8s] uncursed necklace of rabies resistance [2s] uncursed necklace of the silver tongue {Ch+5} [2s] uncursed pendant of beauty {Ap+4} [3s] One-handed weapons ('(') blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} cursed adamantium dagger (+0, 1d4+5) [7s] Missile weapons ('}') uncursed heavy crossbow (+3, +4) [140s] Missiles ('/') bundle of 4 cursed quarrels of construct slaying (+3, 2d6+3) [16s] bundle of 15 uncursed quarrels of construct slaying (+3, 2d6+3) [60s] bundle of 9 uncursed quarrels of construct slaying (+3, 2d6+4) [36s] bundle of 2 blessed arrows (+2, 1d6) [4s] bundle of 11 uncursed arrows (+0, 1d6+3) [22s] uncursed arrow (+0, 1d6+2) [2s] bundle of 10 uncursed arrows (-2, 1d6) [20s] uncursed arrow (+0, 1d6) [2s] bundle of 10 uncursed arrows of construct slaying (+3, 1d6+3) [20s] bundle of 6 blessed arrows (+0, 1d6) [12s] uncursed penetrating arrow of targeting (+6, 1d6) [2s] bundle of 3 uncursed adamantium arrows (+1, 1d6+6) [3s] bundle of 3 uncursed quarrels of jelly slaying (+3, 2d6+3) [12s] Tools (']') heap of 2 blessed waterproof blankets [20s] uncursed box with flint and steel (14) [5s] blessed hexagonal key [1s] heap of 2 blessed sis [20s] uncursed round key [1s] heap of 2 uncursed torches [20s] uncursed tiny key [1s] uncursed triangular key [1s] uncursed climbing set [180s] heap of 2 blessed fireproof blankets [20s] cursed small key [1s] uncursed box with flint and steel (4) [5s] uncursed small key [1s] heap of 4 cursed sis [40s] uncursed fireproof blanket [10s] heap of 4 uncursed sis [40s] Rings ('=') blessed ring of teleport control [1s] blessed ring of the fish [1s] uncursed ring of acid resistance [1s] uncursed ring of the clear mind [1s] uncursed ring of cold resistance [1s] Wands ('\') uncursed wand of webbing (1 charge) [3s] uncursed wand of cold (1 charge) [4s] uncursed wand of cold (0 charges) [4s] blessed wand of fireballs (0 charges) [3s] uncursed wand of knocking (1 charge) [3s] blessed wand of digging (5 charges) [3s] uncursed wand of fireballs (3 charges) [3s] uncursed wand of door creation (6 charges) [3s] Potions ('!') heap of 4 uncursed potions of carrot juice [16s] heap of 2 uncursed potions of raw mana [4s] blessed oil of rust removal [2s] heap of 3 uncursed potions of cure poison [6s] heap of 2 uncursed potions of poison [8s] uncursed potion of potential mana [4s] uncursed potion of cure corruption [2s] uncursed oil of rust removal [2s] cursed potion of troll blood [2s] uncursed potion of troll blood [2s] heap of 2 uncursed potions of longevity [8s] heap of 2 uncursed potions of potential charisma [8s] heap of 4 uncursed potions of invisibility [16s] uncursed potion of visibility [4s] heap of 5 uncursed potions of extra healing [10s] uncursed potion of ultra healing [2s] cursed potion of youth [4s] heap of 2 uncursed potions of healing [8s] uncursed potion of boost mana [2s] uncursed potion of boost perception [2s] uncursed potion of oil [2s] potion of holy water [4s] heap of 8 blessed potions of extra healing [16s] heap of 3 uncursed potions of water [12s] heap of 2 potions of unholy water [8s] uncursed potion of booze [4s] uncursed phial of Caladriel [2s] uncursed potion of potential dexterity [4s] Scrolls ('?') uncursed scroll of identify [2s] cursed scroll of familiar summoning [2s] uncursed scroll of darkness [2s] heap of 2 uncursed scrolls of light [4s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of ill fate [2s] uncursed scroll of repair [2s] uncursed scroll of dark predictions [2s] uncursed scroll of power [2s] cursed scroll of teleportation [2s] uncursed scroll of monster aggravation [2s] uncursed scroll of uncursing [2s] blessed scroll of identify [2s] Food ('%') heap of 5 uncursed cooked lizards [15s] heap of 3 uncursed lumps of bee wax [15s] uncursed plant seed [2s] blessed lump of bee wax [5s] Valuables ('$') 8141 gold pieces [81s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 38 Daggers & knives 8 +7 +4 +2 excellent 129 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 3 +2 +1 +0 basic 65 Swords 8 +6 +4 +2 excellent 53 Axes 3 +2 +1 +0 basic 59 Whips 1 +1 +0 +1 basic 25 Pole arms 5 +5 +2 +4 skilled 144 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 10 +20 +15 +3 excellent 520 Crossbows 7 +14 +10 +2 skilled 148 Thrown axes & hammers 4 +8 +6 +1 skilled 50 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 5 +10 +7 +1 skilled 78 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 8 +16 excellent 581 Damage caused with your melee weapons: -------------------------------------- Right hand: +24 bonus to hit, 4d8+6 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 2, base range: 55, +75 bonus to hit, 1d6+36 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 71 (great) [+1d3] Archery ..................100 (superb) [+2d4] Backstabbing ............. 59 (good) [+3d3] Climbing ................. 61 (good) [+3d4] Concentration ............ 48 (fair) [+4d4] Dodge ....................100 (superb) [+1d5] First aid ................ 73 (great) [+1d5] Fletchery ................100 (superb) [+2d4] (mr) Haggling ................. 21 (mediocre) [+4d4] Healing ..................100 (superb) [+1d5] Listening ................100 (superb) [+2d4] Literacy ................. 53 (good) [+1d3] Stealth ..................100 (superb) [+1d5] Tactics .................. 36 (fair) [+2d4] Two weapon combat ........ 70 (good) [+1] ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have become extremely thin and nimble (1/2 weight, DV: +6). You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Miserere, the high elven archer, was wasted away by the terrible black fever. He scored 135564 points and advanced to level 19. He survived for 0 years, 53 days, 18 hours, 41 minutes and 51 seconds (52217 turns). 1 companion was killed during his adventures. Miserere visited 60 places. His strength score was modified by +3 during his career. His learning score was modified by +1 during his career. His willpower score was modified by +4 during his career. His dexterity score was modified by +1 during his career. His toughness score was modified by +5 during his career. His charisma score was modified by +2 during his career. His appearance score was modified by -1 during his career. His mana score was modified by +2 during his career. His perception score was modified by +2 during his career. He was the champion of the arena. He ended his adventuring life in the caves of Darkforge. 2907 monsters perished under his attacks. The following 12 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the golden gladius "Death's Sting" the lead-filled mace "Big Punch" the scorched spear the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh He possessed the following intrinsics: He was fire resistant (gained through items). He was poison resistant (enhanced through items). He was cold resistant (enhanced through items). He was lucky. Fate smiled upon him. He was doomed. He was cursed. He was sleep resistant (gained through an item). He was able to teleport (gained through an item). He was able to control teleportation. He was stun resistant (enhanced through items). He was paralyzation resistant. He was resistant to death rays (gained through an item). He was shock resistant (enhanced through items). He was able to see invisible things (enhanced through an item). He was immune to ice attacks (gained through an item). He had the following talents: Affinity with Bows, Alert, Eagle Eye, Far Shot, Good Shot, Keen Shot, Miser, Treasure Hunter. He had a final speed score of 113 (final base speed: 123). He was a fervent follower of Corellius. He asked for 21 divine interventions. He was lawfully aligned. He was tainted by Chaos. The following monsters were vanquished: 35 animated trees 2 ankhegs 4 annis hags 2 assassins 9 bandits 16 barbarians 14 barbarian leaders 8 berserkers 4 berserker lords 1 berserker prince 3 big dogs 2 black baby dragons 7 black hurthlings 8 black wizards 11 blink dogs 1 blue dragon 1 bone golem 7 bugbears 4 carrion crawlers 2 cave bears 44 cave fishers 5 cave lions 11 cave lizards 2 cave tigers 7 cavemen 3 chaos brothers 7 chaos lizards 4 chaos plague bearers 5 chaos rats 9 chaos sisters 3 chaos spawns 1 chaos spider 28 claw bugs 3 clay golems 1 cooshoo 8 corpse fiends 1 corruptor 1 crime lord 2 crystal statues 6 cutpurses 2 cyclopes 2 dark elven archers 5 dark elven lords 7 dark elven priestesses 1 dark elven princess 6 dark elven warriors 7 dark elven wizards 6 dark orcs 8 dark sages 19 dire wolves 6 displacer beasts 6 dopplegangers 4 doppleganger lords 1 dwarf 4 ettins 4 eyes of destruction 1 fairy dragon 1 female dwarf 14 fire beetles 1 fire drake 9 fire lizards 5 fire vortices 4 flesh golems 7 floating eyes 1 fomorian giant 1 gargoyle 5 gelatinous cubes 9 ghosts 2 ghost bats 1 ghost lord 51 ghuls 3 giant ant workers 14 giant bats 2 giant bee queens 48 giant bee warriors 12 giant bee workers 17 giant centipedes 6 giant frogs 10 giant lizards 1 giant raccoon 62 giant rats 37 giant spiders 2 gibbering mouthers 11 gnolls 43 goblins 7 goblin berserkers 10 goblin chieftains 36 goblin rockthrowers 17 goblin slavemasters 1 gorgon 12 gray oozes 1 gray slayer 1 greater daemon 3 green hags 20 green slimes 7 green worms 523 gremlins 3 griffons 4 grizzly bears 2 half-orc bouncers 12 harpies 8 hell hounds 3 hill giants 6 hill orcs 4 hill orc sergeants 11 hippogriffs 15 hobgoblins 3 hobgoblin chiefs 3 hobgoblin leaders 4 homunculi 8 huge bats 4 hyenas 4 ice vortices 3 imps 1 invisible stalker 123 jackals 2 jackal demons 13 jackalweres 6 karmic lizards 3 king cobras 48 kobolds 8 kobold chieftains 4 kobold shamans 38 large bats 18 large dogs 6 large gnolls 7 large jackals 17 large kobolds 27 large orcs 3 large snakes 94 large spiders 3 least daemons 2 lightning lizards 2 lightning vortices 43 lizard men 1 magebane eye 2 margoyles 1 master necromancer 9 master swordsmen 1 master thief 4 mimics 3 minotaurs 1 moloch 17 mummies 1 mummy lord 3 necromancers 2 ochre jellies 42 ogres 1 ogre king 3 ogre lords 6 ogre magi 88 orcs 1 orc butcher 6 orc chieftains 64 orc scorchers 5 outlaws 5 outlaw leaders 10 owlbears 10 pit vipers 2 pixies 3 quasits 1 quickling 1 quickling lord 7 rabid dogs 8 raiders 113 rats 12 ratling archers 4 ratling duelists 3 ratling fencers 9 ratling thieves 1 ratling trader 2 ratling warlords 8 ratling warriors 1 rattlesnake 2 red baby dragons 1 red dragon 7 red worms 1 revenant 2 rust monsters 28 shadows 4 shadow centipedes 1 shadow lord 2 shadow trolls 2 shambling mounds 6 silver wolves 1 skeletal king 1 skeletal warrior 136 skeletons 2 slow shadows 1 spectre 2 staring eyes 9 steel golems 1 steel zombie 2 stone giants 2 stone golems 1 stone snake 1 stone statue 9 swordsmen 42 tarantulas 11 trolls 3 troll chiefs 1 troll king 1 undead chaos dwarven berserker 1 vapor rat 17 water snakes 7 wererats 3 werewolves 1 werewolf lord 1 white baby dragon 4 white worms 28 wights 1 wild cat 1 will o'wisp 22 wolves 3 wraiths 3 yellow oozes 109 zombies